===========================================================================
Advanced engine needed  : GZDoom 4.8.2 or higher OR UZDoom
Primary purpose         : Single Player & Multi-Player
===========================================================================
Title                   : Operation: MDK
Filename                : OpMDK.wad
Release date            : September 17, 2023 (Updated for Toby Accessibility Mod V10.0)
Author                  : Alando1 (Alan)
Email Address           : ajd4171@gmail.com
Other Files By Author   : Temple of the Lizard Men Series & 
                          The DOOM Tribute Project

Description             : A 15 level map set primarily made for the
                          Toby Accessibility Mod but can still be enjoyed
                          without the accessibility features. Both sighted
                          and visually impaired players are able to play
                          these levels. The style of this wad was inspired
                          by classics like Biowar and Doom Resurrection.
                          I wanted to bring back some of the 90s/2000s 
                          style of Doom level design since the levels
                          during those years had such a charm about them;
                          something I feel has been lost in todays Doom
                          wads. Regardless, I hope you enjoy!

Credits                 : id Software, Raven Software, Epic Games, 3D Realms,
                          IllegallySighted, Jarewill, Proydoha, Mark Klem, 
                          David Shaw, and all the others are listed at the 
                          end of the game during the credits sequence.

===========================================================================
**PLEASE NOTE**

Operation: MDK level design was designed with blind players in mind. Used in 
conjunction with the Toby Accessibility Mod, blind players can navigate the 
levels with ease. If you are a blind/visually impaired player, I strongly 
recommend playing the wad on Easy Difficulty first. Once you get more 
comfortable with navigation and how the game mechanics work, you can play on 
the Normal/Medium Difficulty. I do not advise playing on the Hard Difficulty, 
however, if you'd like to use cheat codes like God Mode, then you should be fine. 
Hard Difficulty will not go easy on you. Hard Difficulty will feel like classic 
Doom Ultra-Violence.

===========================================================================
* What is included *

New levels              : 15 (Plus some read-me cutscenes)
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : None
Other files required    : The Toby Accessibility Mod V10.0

* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP15
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes

* Construction *

Base                    : New from scratch

Build Time              : Approximately a little over a month - maybe two months...

Editor(s) used          : (Gz)Doom Builder, SLADE3, Notepad, GIMP

Known Bugs              : Ones reported have been fixed but, if you see any others, 
                          feel free to let me know.

Tested with		: GZDoom 4.8.2, Latest version of GZDoom

May Not Run With...     : Anything earlier that GZDoom 4.8.2.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse. However, if you'd like to use my custom monster sounds such as the 
zombie soldiers or the Warlord, you may use them as long as you credit me. 
I had a lot of fun making them and I'm sure a lot of you will have fun 
implementing them into your works.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
